

The writers wanted to split up the group, and contrived this enormously bizarre and implausible reason to tear Nick off from the rest of the group. Indeed, the only reason I can see for this transformation was a selfish one.

He unquestioningly and inexplicably adopted her twisted philosophy for no reason. Nick went from being an interesting character we cared about to being Celia's lapdog overnight. Then, when the survivors arrive at Celia's villa, all that changed. Brave and kind, but deeply screwed up, Nick was a character we were interested in. A charming addict, making good and bad decisions in equal measure. Nick started off the season as one of my very favorite characters. It was great that they decided to have a major character in the show be gay, but they killed off his lover instantly, taking off whatever edge that decision might have made and sweeping it under the rug.įrank Dillane as Nick Clark (Credit: Richard Foreman Jr/AMC) Strand went from being a mysterious, intriguing con-man, to being.just there, adding little to nothing, and losing all his mystique. All the best characters were made less interesting over the course of the season. Unfortunately, the bad more than makes up for the good.

And Alicia really came through as one of the most likable characters in Fear the Walking Dead, going from naive teen to a pretty tough, smart, cool chick by the end of the season. Chris had an interesting turn toward villainy, that was unfortunately cut short in one of the most anticlimactic scenes in the show to date. Travis really toughened up by the end of the season, and that scene where he kills the wicked dude-bros was a great moment for his character. But somewhere in between there's a happy medium, where the story follows the characters organically, and we move through the narrative smoothly, unencumbered by contrivance. Simply dragging out conflicts can be dreary and boring. It needs to decide what to be, and give us something more than just uninteresting, rapidly resolved conflicts and villains. It's neither a weekly procedural with regular mysteries to solve each week, or a long-form show with more ambitious plotting. Season 2 didn't have a single season-long conflict to resolve. In the backhalf of the season the same problem persisted, culminating in the sudden killing off of Chris, one of the only characters with an interesting and dynamic character arc.įear the Walking Dead needs to stop rushing all its conflicts to resolution. The third conflict of the first half of the second season took place at Strand's villa in Mexico, where the home's matriarch, Celia, had formed a sort of pro-zombie cult, and woos Nick into her flock-incredibly quickly.

Nothing like the conflict we had with, say, the Governor in The Walking Dead. There's some good action in the handful of episodes that comprised this story, but we were introduced to the pirate boss (does his name even matter?) and he was killed practically the next week in one of the silliest episodes in the show so far. The next conflict took place with the pirates, who trick Alicia into giving away their location and then come and take over the Abigail.
